Home » Texturing, Tutorials

Using Bump Maps in Blender

Written By: Jahnu Best on March 9, 2011 No Comment

You may or may not be familiar with “bump maps,” which give the illusion that a texture actually has depth. Bump maps, or “normal” maps, are most useful for textures that could use some “bump.” In this quick tip, you’ll learn how to use bump maps and what they are.

Digg this!Add to del.icio.us!Stumble this!Add to Techorati!Share on Facebook!Seed Newsvine!Reddit!

Leave a Reply:

You must be logged in to post a comment.

Copyright © 2009 Blender Mesh, All rights reserved.| Powered by WordPress| Simple Indy theme by India Fascinates